#ifndef _PRIMITIVE_OBJECT_H_
#define _PRIMITIVE_OBJECT_H_

#include "Element.h"
#include "Types.h"
#include "ConcreteElementLoader.h"
#include <string>

class PrimitiveObject : public Element {
public:
	PrimitiveObject() {}
	virtual ~PrimitiveObject() {}

	void initElement() {}
	virtual void displayElement() =0;
};

#endif